U4GM Field Notes for COD MW4 X01 Extract Drills
U4GM Field Notes for COD MW4 X01 Extract Drills Nov 07

U4GM Field Notes for COD MW4 X01 Extract Drills

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Day Two in DMZ X01 is less about finding your way around and more about getting another successful clear. You've already seen how the map works, so take a minute to check the Orders board before dropping. If you're looking at MW4 Bot Lobbies between sessions, it's still worth planning your route and equipment first. A good second run starts with a clear objective, enough supplies, and an extract you can actually reach.

Pick the Orders That Fit Your Route

Start with the tasks you left unfinished on Day One. A Commander or Lieutenant Order might be worth completing, but don't cross the whole map for it without checking what you need. Look for required keys and items first. Then compare the travel time with the likely reward. A quick leftover Order can provide cash for a tougher fight, while two objectives near the same extract can save your squad a long detour. Take a screenshot of the board after each successful run. If it refreshes overnight, check everything again instead of relying on yesterday's notes.

Keep the Squad on the Same Page

Before you drop, agree on three things: 1. Your primary Order. 2. A second task if time allows. 3. The extract side. That's enough for most runs. Give each player a simple job, too. One can track plates, another can watch for drones, and someone else can call out buy stations. If a teammate is still learning X01, keep them with the group rather than sending them off alone. And if two players go down while cash is tight, leave the extra objective for another run.

Spend for the Extract

Plates and a self revive should come before less useful purchases. Try to visit a buy station on the way to your last objective, not after it. Here's a quick comparison: Option | Benefit | Trade-off; Short loot stop | Cash for supplies | Takes a little time; Extra Order | Another reward | Can delay extraction; Early extract | Protects completed progress | Leaves some loot behind. Share cash across the squad when you can. If you're short, clear one nearby building before starting a Commander fight rather than rushing in with an empty kit.

Know When to Leave

Give yourselves roughly ninety seconds after the last turn-in to reach and hold the extract. Need longer Drop an optional task next time. One player should watch the timer while the others cover the area. After a wipe, rebuild your plates and revive supplies before returning; if the same Order beats you twice, try a shorter one instead. Players considering cheap Bot Lobbies MW4 can still use the downtime to note completed Orders, remaining gear, and the next route. Those few notes make the next drop easier to organise.

Ready for another DMZ X01 run. U4GM offers Call of Duty bot lobby services at https://www.u4gm.com/cod-mw4/bot-lobbies for players looking to practise their routes and sharpen their aim. Check the service details before ordering, then head back in with a clearer plan for your next extract.

11/07/26 - 12:00 Start date
11/13/26 - 12:00 End date
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